After meeting Leck Lorus at the beginning of map2, your party is lead on a mission to defeat The Chimera that has been released by Allahan to kill all of the Wheelswords and the Goldmonger guild. Leck Lorus explains that he is deeply upset by the beast's presence and vows to use his remaining power to weaken the beast so that you may defeat it.
The Boss: The Chimera
The Chimera starts out the fight by leaping onto the battlefield from an beneath the ground your party is standing upon. At first, its relatively high HP and MP make the boss look like a long drawn out fight, but that is where this boss will surprise you.
Be EXTRA careful of the Column of Light ability if the Chimera has even one passive buff active, for that ability will instantly kill your party if you are within 20m of the Chimera. The only two ways to beat it is to interrupt the incantation with Nella's Knockdown ability, or to steal the buffs using Denzil's Mystical Theft. I found the knockdown to be more reliable.
The Strategy
The Chimera is nasty opponent to be fighting this early on in the game only because of its instant death ability, but it is only the tip of the iceberg. Here are the steps you need to take in order to defeat this pain-in-the-butt of a boss.- Ensure that your Tank(Knokka) is buffed, taunting, and is in line of site of your Healer(Wendaroo).
- Queue up your DPS(Denzil)'s Cut-throat ability after you target The Chimera with Mystic Theft.
- Keep your RangedDPS(Nella) outside of the Chimera's passive ability to consume MP. Be sure to save enough MP for Nella's Knockdown ability!
- Keep an eye on Wendaroo's MP! Her MP doesn't regain so if she is within range of The Chimera's passive, your will have to unnecessarily use Wendaroo's MP Conversion ability to keep her MP high enough to heal your tank.
Best of luck!
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